For instance,Super Mario 64 didn t run at an unnaturally fast framerate,but it was locked in an unfaltering 30FPS,and never dropped like the original N64 cartridge.They apprently didn't raise the framerate to 60FPS so the game wouldn't look unnaturally smooth for people who remember it the way it was.There also seemed to be some texture filtering in place,as well as full 640x480 resolution.The 8 and 16 bit titles ran smooth as silk with no changes in the game other than the rock solid framerate.Sonic had no slowdown whats ver,and the two Mario titles were as crisp as could be on the screen,as well as Bonk s Adventure.I was very impressed how fifa coins the early selection menu respected the original FIFA games and their original hardware by showing the original boxart for each title,as well as a picture of the system in the background.